| Great Duke Cannon | Artillery Hall | A massive cannon that shoots elephant-sized cannonballs. The impact shakes the mountain like a small meteor. |
| Harpoon Ballista | Ballistics Workshop | Ballista's purpose is to try and target dens and veins. Prioritizes lower health ones. |
| Monster Bane | Ballistics Workshop | Mithril and silver coat the bolt. Monsters love that. Bonus damage to dens. |
| Serrated Mithril Spikes | Ballistics Workshop | The harpoon bolts are now tipped with serrated spikes forged from mithril, greatly increasing their critical hit potential. Harpoons get bonus crit chance. |
| Stardust Calamity Powder | Demolition Shack | Stars and mithril ground into gunpowder, long believed to bring luck in finding their brethren beneath the stone. Demodwarves get bonus Mithril luck, Gem luck, and damage. |
| Demodwarf | Demolition Shack | BOOM BABY! Dynamite throwing can be dangerously unpredictable and may entirely miss the Mountain, and hopefully your Runners too. |
| Shrapnel Rocks Hate | Demolition Shack | Gunpowder is now riddled with little mithril spikes that upon explosion dig further into the surrounding rock, possibly hitting the weakest and tenderest of spots. |
| Flamer | Flameworks | FIRE AND FURY! Flamers and their soot-stained beards, are clad in heat resistant plating. |
| Mithril To Blood | Ritual / special | Creates 1-3 dwarves. |
| Mithril To Spirit | Ritual / special | Creates 1 soul. |
| Soul To Bearded Earth | Ritual / special | Creates 1-5 dwarves and 1-7 mithril. |
| The Great Forge | Khazad Greathold | Ah, my cold moldable friend, let me bathe you in fire, for you may be but a humble ingot, yet you will grow into wonders which will endure long after I am gone. |
| Alchemy | Grand Laboratory | The ultimate purpose of alchemy is finding the Philosopher's Stone, which is required to access The Great World Spire. Every 20 uses the mithril cost is increased by 1. |
| Laser Cannon | Grand Laboratory | Takes a long time to charge-up, then deals rapid damage every 0.5 seconds for 5 to 8 seconds. |
| Bulldozer | Manufactorum | A treaded metal machine, shaped like a bull and powered by steam and fire. The metal beast can carry a vast amount of ore before it needs returning, and is heavily protected from |
| Reinforced Hull | Manufactorum | Additional mithril plating and structural reinforcements make the bulldozer more resilient to the falling sky. Bulldozer gets bonus HP. |
| Miner | Miner's Guild | Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck, Pickarang, Thunderboom. |
| Mithril Pickaxes | Miner's Guild | Ahh, how effortlessly mithril breaks rock, as if it was trained for it since creation! Pickaxes get bonus damage. |
| Thunderboom Tips | Miner's Guild | Runesmiths charge the pickaxe with booming thunder, furiously reverberating inside its mithril prison. |
| Sacrifice Beards | Ritual / special | Creates 1-4 mithril and 3-6 faith. |
| Sanctification | Ritual / special | Creates 1 Priest. Scales the gold cost normally. Each use increases the ritual cost by +2 Mithril and +5 Faith. |
| Mithril Divining | Spelunker's Guild | Through star-etched crystals and ancient runes, dwarven seers divine the whispers of mithril veins. Increases Mithril luck of all dwarves by spelunker mithril luck. |
| Spelunker | Spelunker's Guild | Each spelunker returns after the listed return time with one weighted outcome: gold scaled by mountain level and mapping, 1-3 mithril, mithril plus 1-3 revealed mithril veins |
| Treasure Hunter | Spelunker's Guild | Each treasure hunter returns after the listed return time with one weighted outcome: a random artifact, a unique Tier 5 artifact, 2-4 mithril, 1-3 PP, 1 soul, a trap calamity, an |
| Enchant Primal Power | Ritual / special | After casting this ritual select a dwarf or their building. All existing and future dwarves of that type will permanently get +5% damage. |
| Mithril Forging | The Great Forge | Mithril whispers primordial secrets to its molder. To forge it is to dance with ancient starlight itself. Tier 1 unlocks Mithril Pickaxes and Pickarang for miners. |
| Runesmith | The Great Forge | With a chant and a crescendo of rhythmic pounds, the Runesmith prepares his anvil to sing true, before the final strike forges magic into a rune, instilling power to steel and |
| Mithril Chainmail | The Great Maw | Thick layers of leather and mithril mesh clad the dwarf, hopefully providing some protection against monsters, stray explosives and falling rocks. |