Grand Laboratory
Science scaling, luck, mithril, and late upgrade support.
Role and Priority
Section titled “Role and Priority”| Main use | Science scaling, luck, mithril, and late upgrade support. |
|---|---|
| When to prioritize | Strong once science/luck scaling starts feeding mithril, damage, and late-game utility. |
| Upgrade chain | 17 linked upgrades on this page. |
Upgrades
Section titled “Upgrades”| Name | What It Does | Cost / Tiers |
|---|---|---|
| Alkahest Aperture | Laser Cannon gets bonus damage per Alchemy Research. | No direct listed cost |
| Alchemy | The ultimate purpose of alchemy is finding the Philosopher's Stone, which is required to access The Great World Spire. Every 20 uses the mithril cost is increased by 1. | Gold cost not shown until unlock |
| Broadaxe Beam | Laser beam gets a wider beam and gets bonus crit chance. | Gold: 100 8 tiers |
| Cookie Cutter | Laser Cannon gains bonus damage over time, Gem luck, and a calamity damage multiplier. | Gold: 300 Mithril: 1 9 tiers |
| Cooling Masters | Laser Cannon gets bonus cooldown reduction. | Gold: 100 Dwarves: 1 10 tiers |
| Cyberdwarf | Unlocks Gorilla Arms and Rhino Legs for runners. Tier 2 unlocks C.L.U.S.T.E.R.P.I.C.K. For miners (requires T4 prestige upgrade). Each tier further buffs upgrades as specified. | Gold: 1337 Mithril: 2 4 tiers |
| Deep Core Technology | Laboratory tech-chain entry that supports deeper mithril and late-game science progression once its unlock condition is met. | Gold cost not shown until unlock 4 tiers |
| Disco Shuffle | Whenever you move Grand Laboratory with the Buildings Swap ritual, all Laser Cannons get temporarily empowered with bonus luck and bonus crit chance for the next 8-24 seconds of firing. | Gold: 210 4 tiers |
| Energy Sustainer | Laser Cannon fires up to bonus fire duration add seconds longer. | Gold: 110 11 tiers |
| Laser Cannon | Takes a long time to charge-up, then deals rapid damage every 0.5 seconds for 5 to 8 seconds. Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck | Gold: 0 Gold base: 190 Mithril: 0 Dwarves: 2 |
| Magnetic Shielder Aura | The laser beam is now surrounded by the listed chance to deal 0 to rock zap maximum damage to any falling rock it touches, hopefully disintegrating it in the process. | Gold: 420 8 tiers |
| Power Overwhelming | It's over 9000! Laser Cannon gets bonus damage over time for each Scientist! | Gold: 600 Mithril: 2 7 tiers |
| Projectile Empowering Field | The laser attunes projectiles to the mountain's frequency, making them keen to hit to just the right places. Projectiles passing the laser beam now get empowered by it and gain proj crit bonus luck. | Gold: 410 7 tiers |
| Quantum Scrambler | Laser Cannon deals bonus damage over time against dens. Each scientist adds a chance for mountain hits to erupt into a gem geyser. | Gold: 400 Mithril: 2 7 tiers |
| Scientist | -Each Scientist increases the odds of various specified upgrades triggering. -Some upgrades and units require a certain number of Scientists to be unlocked. | Gold: 0 Gold base: 72 Dwarves: 1 |
| Superheated Gem Harvester | The intense heat of the laser is such it can create gems! Laser Cannon gets a chance on damage to drop random bonus gems! Chance is increased by 0.2% per scientist, 0.04% per damage and 0.05% per luck. | Gold: 360 6 tiers |
| Therapeutic Laser | If a runner touches the laser while airborne, he gets empowered and shielded temporarily. With prestige upgrade, if ore touches the laser, it has a small chance of being transmuted into a gem. | Gold cost not shown until unlock 4 tiers |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Building Construction | 1.99s | |
| Building Rising | 6.19s | |
| Select Building | 0.16s |