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Scientist

-Each Scientist increases the odds of various specified upgrades triggering. -Some upgrades and units require a certain number of Scientists to be unlocked. -Each Scientist reduces the gold cost of all upgrades (not dwarves, buildings or rituals) by up to 1%, diminishing with more scientists (max 30%).

Main use-Each Scientist increases the odds of various specified upgrades triggering. -Some upgrades and units require a certain number of Scientists to be unlocked. -Each Scientist reduces the gold cost of all upgrades (not dwarves, buildings or rituals) by up to 1%, diminishing with more scientists (max 30%).
When to buyUse when your gold, ore, gem, or transmutation economy is holding back upgrades.
CostGold: 0
Gold base: 72
Dwarves: 1

-Each Scientist increases the odds of various specified upgrades triggering.

-Some upgrades and units require a certain number of Scientists to be unlocked.

-Each Scientist reduces the gold cost of all upgrades (not dwarves, buildings or rituals) by up to 1%, diminishing with more scientists (max 30%).

Gold Cost0
EffectPurchases a Buy Scientist unit.
SoundPreviewLength
Building Construction1.99s