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Ballistics Workshop

Harpoons, ballista-style weapons, and projectile upgrades for sustained mountain damage.

Main useHarpoons, ballista-style weapons, and projectile upgrades for sustained mountain damage.
When to prioritizeGood damage building when projectile upgrades are your main mountain-breaker.
Upgrade chain21 linked upgrades on this page.
NameWhat It DoesCost / Tiers
Anti-Rock TurretShoots laser bolts at falling rocks, with accuracy as dubious as a coin flip. Prioritizes rocks closest to the ground or itself.Gold: 210
Gold base: 210
Dwarves: 1
Chained HarpoonThe harpoon now has a massive long chain attached to it, and is pulled out after penetration, yanking out even more resources, like a stream of blood! The chains can also potentially block falling rocks.No direct listed cost
Death MarkMark a den for annihilation. After casting this ritual and selecting a den, all Harpoon Ballistas will focus that den until it is destroyed.No direct listed cost
Dwarven PrecisionHarpoons get bonus accuracy at hitting dens.Gold: 90
9 tiers
Falling PinatasIn general whenever any falling rock is destroyed by anything, it has a tiny chance of containing gold or gems. But now, whenever a turret destroys a falling rock, that chance is increased by +pinatas value.Gold: 300
5 tiers
Flaming BoltHarpoons can ignite on hit. This causes +30% extra damage and can also leave behind a field of fire. The chance for both fire and field is increased by 0.6% per flamer and 0.4% per scientist.Gold: 750
7 tiers
Harpoon BallistaBallista's purpose is to try and target dens and veins. Prioritizes lower health ones. Stats tracked: Attack Cooldown, Accuracy, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, GemGold: 0
Gold base: 175
Dwarves: 2
Denbreaker's RainWhenever a Ballista destroys a den, all Ballistas get bonus damage permanently. Tier bonus is not retroactive.No direct listed cost
Lubed CrankHarpoons get bonus cooldown reduction.Gold: 100
11 tiers
Monster BaneMithril and silver coat the bolt. Monsters love that. Bonus damage to dens.Gold: 190
Mithril: 1
10 tiers
Multi-shotAdvanced dwarven engineering and a touch of rune magic, allows the harpoon ballista to occasionally fire multiple bolts at once, devastating dens and rock with overwhelming power.Gold: 1000
Mithril: 2
5 tiers
Quadruple-Bladed BoltHarpoons get bonus damage. Harpoons get reduced accuracy.Gold: 100
10 tiers
Railgun CapacitorRailgun gets bonus cooldown reduction.No direct listed cost
Railgun RetrofitRailgun turrets fire piercing beams instead of bullets, every 6-7 seconds, dealing 8 damage to rocks in its path. Cooling, Accuracy and Burst upgrades apply as normal, except the Cooling upgrade is only 50% effective.No direct listed cost
Rocket SalvoTurrets have a chance while firing to launch an unguided rocket in the general direction of their target. The rocket will fly unpredictably and explode in a large radius.Gold: 100
Mithril: 1
9 tiers
Sacred DrillsHarpoons are now blessed with The Great Maw's holy water, making these mere implements so hungry for stone that they now drill into the mountain! Harpoons get bonus damage per Priest.No direct listed cost
Serrated Mithril SpikesThe harpoon bolts are now tipped with serrated spikes forged from mithril, greatly increasing their critical hit potential. Harpoons get bonus crit chance.Gold: 80
Mithril: 1
11 tiers
Turret AccuracyBonus hit chance.Gold: 300
5 tiers
Turret Burst-FireBonus bolts per shot.Gold: 420
Mithril: 1
6 tiers
Turret Cooling MechanismReduces the turret's cooldown time between firing. Bonus cooldown reduction.Gold: 230
8 tiers
Volley GunUpgrades 1 Ballista into a Volley Gun.No direct listed cost
SoundPreviewLength
Building Construction1.99s
Building Rising6.19s
Select Building0.16s