Turret Cooling Mechanism
Reduces the turret's cooldown time between firing. Bonus cooldown reduction.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Reduces the turret's cooldown time between firing. Bonus cooldown reduction. |
|---|---|
| When to buy | Use when mountain kills are slow and you need more damage, crit, cooldown, or attack uptime. |
| Cost | Gold: 230 8 tiers |
| Active effects |
|
Description
Section titled “Description”Reduces the turret's cooldown time between firing.
Bonus cooldown reduction.
Availability and Effects
Section titled “Availability and Effects”| Gold Cost | 230 |
|---|---|
| Active Effects | Turret Cooling Cooldown |
| Unlock Condition | Requires at least 1 matching entries in the referenced saved-state list. |
| Effect | Adds or upgrades the Turret Cooling Cooldown effect. |
Active Effects
Section titled “Active Effects”- Turret Cooling Cooldown
Effect Scaling Details
Section titled “Effect Scaling Details”| Effect | Base Value | Tier Values | Player Meaning |
|---|---|---|---|
| Turret Cooling Cooldown | 1 | 1, 0.88, 0.76, 0.64, 0.52, 0.4, 0.28, 0.16, 0.04 | Turret Cooling Cooldown scales its unique trigger for this entry. |
Tier Costs
Section titled “Tier Costs”| Tier | Gold | Mithril | Soul |
|---|---|---|---|
| 1 | 230 | None | None |
| 2 | 710 | None | None |
| 3 | 1750 | None | None |
| 4 | 3500 | None | None |
| 5 | 7700 | None | None |
| 6 | 16200 | None | None |
| 7 | 31000 | None | None |
| 8 | 147000 | None | None |
Other Ballistics Workshop Upgrades
Section titled “Other Ballistics Workshop Upgrades”- Anti-Rock Turret
- Chained Harpoon
- Death Mark
- Dwarven Precision
- Falling Pinatas
- Flaming Bolt
- Harpoon Ballista
- Denbreaker's Rain
- Lubed Crank
- Monster Bane
- Multi-shot
- Quadruple-Bladed Bolt
- Railgun Capacitor
- Railgun Retrofit
- Rocket Salvo
- Sacred Drills
- Serrated Mithril Spikes
- Turret Accuracy