Flameworks
Fire, flamers, burn effects, and damage-over-time upgrades.
Role and Priority
Section titled “Role and Priority”| Main use | Fire, flamers, burn effects, and damage-over-time upgrades. |
|---|---|
| When to prioritize | Damage-over-time pick for fire-focused builds. |
| Upgrade chain | 12 linked upgrades on this page. |
Upgrades
Section titled “Upgrades”| Name | What It Does | Cost / Tiers |
|---|---|---|
| Booze And Fire | Never drink and handle fire. Unless you are a Dwarf. Fire's damage is increased by the listed upgrade per Brewmaster. | Gold cost not shown until unlock 4 tiers |
| Conflagration | When the fire decides it wants a bigger hug, but you can't run because you're a mountain. Fire fields get bonus radius. | Gold: 70 7 tiers |
| Dark Flame | Obsidian flame roars, hungry and unquenchable. Banned in Djinneva Conventions, but Dwarves don't care. Fire fields deal bonus damage against dens. | Gold cost not shown until unlock 4 tiers |
| Draconic Salvo | Flamers fire up to bonus draconic salvo additional projectiles per shot. | Gold: 1000 4 tiers |
| Flamelord | Flamelords are taught secrets of fire, deep below the depths. For years they dwell on primordial fury, until they're ready to spread it in its name. Converts 1 Flamer into a Flamelord. | Gold cost not shown until unlock 4 tiers |
| Flamer | FIRE AND FURY! Flamers and their soot-stained beards, are clad in heat resistant plating. Their bronze-dragon flamethrowers spew forth fire bolts of molten death, which leave behind a field of burning fire, dealing | Gold: 0 Gold base: 110 Dwarves: 1 |
| Infernal Symphony | Fire fields now amplify damage of all other attacks (including fire bolts) by bonus infernal symphony per stack! | Gold: 666 Mithril: 2 5 tiers |
| Inferno | Layered flames devour the mountain's flesh. Fed by the souls of the fallen. Fire fields get bonus damage per stack. | Gold: 666 8 tiers |
| Insatiable Fire | Dwarves and fire are quite alike in their insatiable hunger, and the art of holding grudges. Fire fields get bonus duration. | Gold: 100 Mithril: 1 6 tiers |
| Rapid Ignition | Flamers get bonus cooldown reduction. | Gold: 90 9 tiers |
| Searing Wounds | Fire can now critically hit and gets bonus crit chance. | Gold: 160 9 tiers |
| The Great Pyre | We didn't start the fire. It was always burning as the world was turning. Fire fields now stack up to max stacks. | Gold: 255 13 tiers |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Building Construction | 1.99s | |
| Building Rising | 6.19s | |
| Select Building | 0.16s |