Gold
Main spend currency for buildings and upgrades. It comes from ore and gem value, artifacts, and economy effects; uncollected ore can be reclaimed by the mountain if hauling falls behind.
| Main use | Spend it on building upgrades, rune/enchant-style systems, and other run economy purchases. Most gold ultimately comes from collected ore and gem value. |
|---|---|
| Best follow-up | Ore and Gold Farming · Building Upgrades |
Pages That Spend It
Section titled “Pages That Spend It”| Page | Area | Cost | What It Does |
|---|---|---|---|
| Carrying Capacity | The Great Maw | Gold: 70 25 tiers | Runners get bonus carrying capacity. |
| The Art of Faster Chucking | Miner's Guild | Gold: 80 16 tiers | Miners get bonus cooldown reduction. |
| Tightly Packed Package | Demolition Shack | Gold: 140 16 tiers | More crammed gunpowder equals more damage, but more weight too. Bonus damage. Reduced throwing velocity. Bonus increased cooldown. |
| Magnetic Gloves | The Great Maw | Gold: 100 15 tiers | Little magnetic runes are etched into the fingertips of these gloves, allowing for easier and less slippery ore accumulation. Runners get bonus speed. |
| Stoutly March | The Great Maw | Gold: 50 15 tiers | Runners get bonus Speed. |
| Underground Mapping | Spelunker's Guild | Gold: 230 15 tiers | Represents how much the underground has been cartographed. Spelunkers do this automatically on their own, but gold can always grease its way towards |
| Rapid Cannonade | Artillery Hall | Gold: 300 14 tiers | Duke Cannons get bonus cooldown reduction. |
| Raised By Pickaxes | Miner's Guild | Gold: 70 13 tiers | Miners get bonus damage. Higher damage can yield higher value loot. It also has higher force, which throws ore and rocks further. |
| The Great Pyre | Flameworks | Gold: 255 13 tiers | We didn't start the fire. It was always burning as the world was turning. Fire fields now stack up to max stacks. |
| Dodgy Profession | The Great Maw | Gold: 80 12 tiers | Runners get a chance to dodge falling rocks and monsters. Dodge is increased by +0.15% per luck and capped to a max of 69%. |
| Efficient Delivery Protocol | Demolition Shack | Gold: 90 Dwarves: 0 12 tiers | Bonus cooldown reduction. |
| Energy Sustainer | Grand Laboratory | Gold: 110 11 tiers | Laser Cannon fires up to bonus fire duration add seconds longer. |
| Lubed Crank | Ballistics Workshop | Gold: 100 11 tiers | Harpoons get bonus cooldown reduction. |
| Serrated Mithril Spikes | Ballistics Workshop | Gold: 80 Mithril: 1 11 tiers | The harpoon bolts are now tipped with serrated spikes forged from mithril, greatly increasing their critical hit potential. |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Coin | 0.25s | |
| Stone Clunk1 | 0.07s |