Mountain Soul
Late ritual and magic currency awarded by mountain progression, including every 4th mountain reward, and spent by soul-based rituals and upgrades.
| Main use | Spend or convert it through late-game magic, shrine, forge, and Geode Sanctum systems. |
|---|---|
| Best follow-up | Late Game Ascension · Rituals and Runes |
Pages That Spend It
Section titled “Pages That Spend It”| Page | Area | Cost | What It Does |
|---|---|---|---|
| Rocket Salvo | Ballistics Workshop | Gold: 100 Mithril: 1 9 tiers | Turrets have a chance while firing to launch an unguided rocket in the general direction of their target. |
| Inferno | Flameworks | Gold: 666 8 tiers | Layered flames devour the mountain's flesh. Fed by the souls of the fallen. Fire fields get bonus damage per stack. |
| Magnetic Shielder Aura | Grand Laboratory | Gold: 420 8 tiers | The laser beam is now surrounded by the listed chance to deal 0 to rock zap maximum damage to any falling rock it touches, hopefully disintegrating |
| Pickarang | Miner's Guild | Gold: 800 Mithril: 2 8 tiers | Alien technology from down under. Only a few dwarves can understand it. |
| Power Overwhelming | Grand Laboratory | Gold: 600 Mithril: 2 7 tiers | It's over 9000! Laser Cannon gets bonus damage over time for each Scientist! |
| Ancestral Lore | Spelunker's Guild | Gold: 200 Mithril: 1 6 tiers | Increases the odds of spelunkers retrieving PP by the listed upgrade value. |
| Boulderbane Runes | Artillery Hall | Gold: 300 Mithril: 1 6 tiers | Cannonballs now have 60% chance to collide with falling rocks and deal 2 to rock collision damage to them. |
| Insatiable Guzzler | The Great Maw | Gold: 200 Mithril: 0 6 tiers | The Great Maw now sucks in ore near his mouth, because he knows how sloppy the runners are at depositing their loads. |
| Falling Pinatas | Ballistics Workshop | Gold: 300 5 tiers | In general whenever any falling rock is destroyed by anything, it has a tiny chance of containing gold or gems. |
| Infernal Symphony | Flameworks | Gold: 666 Mithril: 2 5 tiers | Fire fields now amplify damage of all other attacks (including fire bolts) by bonus infernal symphony per stack! |
| Multi-shot | Ballistics Workshop | Gold: 1000 Mithril: 2 5 tiers | Advanced dwarven engineering and a touch of rune magic, allows the harpoon ballista to occasionally fire multiple bolts at once, devastating dens |
| Bombardment Mastery | Artillery Hall | Gold: 500 Mithril: 3 4 tiers | Forged in fire, delivered with cataclysmic force. Duke Cannons get bonus damage per runesmith, scientist, flamer and demodwarf. |
| Cyberdwarf | Grand Laboratory | Gold: 1337 Mithril: 2 4 tiers | Unlocks Gorilla Arms and Rhino Legs for runners. Tier 2 unlocks C.L.U.S.T.E.R.P.I.C.K. For miners (requires T4 prestige upgrade). |
| Draconic Salvo | Flameworks | Gold: 1000 4 tiers | Flamers fire up to bonus draconic salvo additional projectiles per shot. |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Coin | 0.25s | |
| Stone Clunk1 | 0.07s |