Hard Carries
Runners get +1/2 carrying capacity.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Runners get +1/2 carrying capacity. |
|---|---|
| When to buy | Buy when permanent currency is the current run goal and the effect will make the next ascension faster. |
| Cost | PP: 1 |
| Best follow-up | Best Prestige Upgrades |