Shield of Olaf
Passive: Whenever a runner stops resting or gets hit by a rock, there's a 15% chance he gets a shield that lasts 15-30 seconds.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Passive: Whenever a runner stops resting or gets hit by a rock, there's a 15% chance he gets a shield that lasts 15-30 seconds. |
|---|---|
| When it matters | Use when hauling, runner uptime, or ore reclaim pressure is costing you resources. |
| Progression role | Keep it when its artifact tier and passive effect support your current build; compare it with the artifact guide before discarding. |
| Best follow-up | Best Artifacts |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Artifact Choice | 3.2s | |
| Artifact Gained | 5s |